This is my 2d platformer tutorial project

I plan to modify this by creating 2-3 levels with the gimmick of keeping up with a moving platform or be unable to cross a river of acid. Making new sprites for the player, basic enemy, and the health pickups. Finally, I plan to add a component that displays where the platform is relative to the player no matter where they are.

Created by Brendan Goethals

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goetha11-Windows.zip 30 MB
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goetha11-MacOS.zip

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Your proposed modifications sound good, just make sure that your new levels are unique and that you make it explicitly clear that you created the new sprites in your final submission description.